An all-new adventure inspired by Disney's legendary but never built Museum of the Weird! When their parents are kidnapped, teens Maxwell and Melody are thrust into a thrilling race through the world's most strange and dangerous museum, as they unite with their swashbuckling uncle to save their family and the world from an evil secret society! What lurks within the Wardens' Library...and what is the Walking Chair? Who is the Shadow Society, and why do they want the Coffi n Clock? In a catacomb of Mushroom People and a Seance Room under glass, our teen heroes discover the truth about the Museum - and their own destinies! Envisioned by famous Imagineer Rolly Crump for Walt Disney in 1965, the Museum of the Weird's innovative designs were left on Crump's drawing board...until now!